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Alexander Ignatenko
Alexander Ignatenko
3d character Artist / 3d artist
Ulm, Germany

Skills

3D ModelingCharacter ModelingCharacter DesignCharacter Animation

Experience

  • 3d Character Artist at Artist
    August 2010 - Present

    “Creating game characters since 2010. Working with talented people around the world, helping them bring the main heroes of their projects to life.

    Whether it is a small indie team that needs all my advice and experience to get the best out of our collaboration on a limited budget.

    Or government-funded research VR projects in healthcare, like Epic Save and later Vitawin in Germany, where I pushed the boundaries of what was possible with 3D characters in VR, making it a successful project that is now helping to train thousands of medical personnel across Germany and the EU.”

  • Senior 3d Character Artist at Tricat GmbH
    Ulm, DE
    April 2018 - May 2024

    Spaces - "serious games" for corporate digital training, office simulations, or production pipeline training.

    EpicSave / imedtasim - VR medics and emergency staff training. Pioneer project in Europe funded by the government and leading german universities.

  • 3d Character Artist at Quarter Circle Games
    May 2017 - December 2017

  • 3d Character Artist at IC3D Media
    May 2015 - July 2015

  • 3d Character Artist / Environment Artist / Animator at Octagon Interactive
    March 2014 - December 2014

  • 3d Character Artist / Animator at Shorebound Studios
    April 2013 - September 2013

  • 3d Artist at FOX 3D
    May 2013 - July 2013

    Natural Selection 2

  • 3d Character Artist at Browser Games MD
    September 2012 - February 2013

  • 3d Character Artist / 3d Artist / Animator at BeyondMotion Australia
    September 2011 - February 2012

  • 3d Character Artist at New World Interactive
    August 2010 - October 2010